Your Core Keeper server. €0 when nobody's playing.

Your Core Keeper server, by the hour and subscription-free.

Start a dedicated Core Keeper server whenever you want to play, then shut it down: you only pay for the hours you play, and your world is kept between sessions.

We're playing Core Keeper, nights a week, each time.

≈ €0.52a month on average

Example: 3 started hours per night, on 4 GB Eco, the advised size for 4 players.

Create my Core Keeper server

First hour free · no credit card

  1. You create it

    Once, free

  2. You start it

    Not billed

  3. 09:00 PM

    Ready

    The first hour starts

  4. You play

    €0.02 per started hour

  5. 11:41 PM

    Last one leaves

    The server waits 15 min

  6. 11:56 PM

    It stops on its own

    World saved

3 started hours · €0.06 for the night (example)

Why a Core Keeper server with TickServ

Up to 10 players on the same server

Private server: a generated password you share with whoever you like

Join code shown in your dashboard, for players on a games console

Your world saved automatically and restored on the next start

Automatic shutdown when nobody is playing: €0 while it’s off

A stable connection address, the same every session

The page of a running Core Keeper server in the TickServ console: permanent connection address, session time, running cost and hourly rate

Launch your Core Keeper server in 4 steps

Step 1

Choose your setup

Pick Core Keeper, the RAM and the performance level. Server ready in a few minutes.

Step 2

Start in one click

Launch the server: you get a stable connection address to share.

Step 3

Play with friends

Share the address and play together. Your progress is saved automatically.

Step 4

Shut down when you're done

Stop in one click, or auto-shutdown when nobody plays. Server off = €0.

Core Keeper pricing

Billed by the started hour, based on RAM and performance. Server off = €0.

Eco
shared vCPU
  • 4 GB · 2 vCPU
    Recommended for Core Keeper
    €0.02/h
  • 8 GB · 4 vCPU
    €0.03/h
  • 16 GB · 8 vCPU
    €0.06/h
  • 32 GB · 16 vCPU
    €0.10/h
Dedicated CPU
dedicated vCPU
  • 8 GB · 2 vCPU
    Recommended for Core Keeper
    €0.10/h
  • 16 GB · 2 vCPU
    €0.13/h
  • 32 GB · 4 vCPU
    €0.26/h

Prices incl. VAT. You choose RAM and performance at creation. No subscription.

How much RAM for Core Keeper?

A rough guide based on your game. When in doubt, start small: you can change tier whenever you want.

How much RAM for Core Keeper?
Your gameRecommended RAM
Up to 4 players, no mods4 GB
Up to 10 players, no mods8 GB
Up to 10 players, with a few mods8 GB
Up to 10 players, with heavy mods16 GB

You can change RAM at any time, without losing your save. Ballpark figures, surveyed in September 2026.

Where your Core Keeper server runs

You pick the country when you create the server. Which countries are available depends on the performance level.

Where your Core Keeper server runs
PerformanceAvailable countries
Eco (shared vCPU)Germany · France · Finland · Romania
Dedicated CPU (dedicated vCPU)Germany · France · United Kingdom · Canada — North America (East — New York, Chicago, Montreal) · Poland · Italy

TickServ is operated by GONOTECH, a French company. If the provider is out of capacity in the country you picked, the fallback stays on the same continent.

Frequently asked questions

Official Core Keeper references: official site dedicated-server documentation