Your OpenTTD server. €0 when nobody's playing.
Your OpenTTD server, by the hour and subscription-free.
Start a dedicated OpenTTD server whenever you want to play, then shut it down: you only pay for the hours you play, and your world is kept between sessions.
We're playing OpenTTD,
nights a week, each time.
≈ €0.52a month on average
Example: 3 started hours per night, on 4 GB Eco, the advised size for 4 players.
First hour free ·
no credit card
You create it
Once, free
You start it
Not billed
09:00 PM
Ready
The first hour starts
You play
€0.02 per started hour
11:41 PM
Last one leaves
The server waits 15 min
11:56 PM
It stops on its own
World saved
3 started hours · €0.06 for the night (example)
Why an OpenTTD server with TickServ
Up to 25 players on the same server
Private server: a generated password you share with whoever you like
Your own mods, dropped into the newgrf folder from the browser
Your world saved automatically and restored on the next start
Automatic shutdown when nobody is playing: €0 while it’s off
A stable connection address, the same every session


Launch your OpenTTD server in 4 steps
Choose your setup
Pick OpenTTD, the RAM and the performance level. Server ready in a few minutes.
Start in one click
Launch the server: you get a stable connection address to share.
Play with friends
Share the address and play together. Your progress is saved automatically.
Shut down when you're done
Stop in one click, or auto-shutdown when nobody plays. Server off = €0.
OpenTTD pricing
Billed by the started hour, based on RAM and performance. Server off = €0.
- 4 GB · 2 vCPURecommended for OpenTTD€0.02/h
- 8 GB · 4 vCPU€0.03/h
- 16 GB · 8 vCPU€0.06/h
- 32 GB · 16 vCPU€0.10/h
- 8 GB · 2 vCPURecommended for OpenTTD€0.10/h
- 16 GB · 2 vCPU€0.13/h
- 32 GB · 4 vCPU€0.26/h
Prices incl. VAT. You choose RAM and performance at creation. No subscription.
Where your OpenTTD server runs
You pick the country when you create the server. Which countries are available depends on the performance level.
| Performance | Available countries |
|---|---|
| Eco (shared vCPU) | Germany · France · Finland · Romania |
| Dedicated CPU (dedicated vCPU) | Germany · France · United Kingdom · Canada — North America (East — New York, Chicago, Montreal) · Poland · Italy |
TickServ is operated by GONOTECH, a French company. If the provider is out of capacity in the country you picked, the fallback stays on the same continent.
Frequently asked questions
OpenTTD guides
Hosting an OpenTTD server: the complete guide
Size, landscape and start year are locked at map generation. The single port, 25 MiB of memory, and the config line without which there's no password.
Playing on a private server with friends
Why a server beats an open game, the password game by game, console access you can give without losing your seat, and splitting the bill.
How much does a game server cost by the hour?
The real numbers: the rate per RAM tier, the monthly cost by playing rhythm, and the exact point where a subscription becomes cheaper than us.
How much RAM for your game server?
The RAM tiers per game, and how to tell if your lag really comes from RAM: why adding more can backfire, and when the CPU is what you should target.
Migrating your server from Nitrado, G-Portal or another host
How to extract your save (Nitrado, G-Portal, Bisect, Pterodactyl), upload files at €0 before booting, and verify your world before cancelling.
Where to host your game server: Germany, France, the UK or Quebec?
What the country changes: latency, law, price. And a limit we state plainly: our cheapest rate exists only in Germany. Switching keeps your world.
Official OpenTTD references: official site dedicated-server documentation